Essential Terms — C04

The Hamilton and Alexandra College · Year 12 · 2026

A glossary of every term you need to recognise and use correctly across C04. Click a term to expand its definition. If you cannot define a term in your own words, you cannot use it with confidence when it counts.

flowchart TD
    R["C04 vocabulary<br/>16 terms"]
    R --> G0["Ideation techniques<br/>5 terms"]
    R --> G1["Design ideas<br/>2 terms"]
    R --> G2["Convergent and divergent thinking<br/>2 terms"]
    R --> G3["Evaluation criteria<br/>7 terms"]

Where the C04 vocabulary sits, and how much of it is in each group — the 4 sections below follow the same order. Revise the heavy groups first.


Ideation techniques

brainstorming

A technique that allows for non-judgemental, spontaneous design ideation; ideas should not be rejected too soon.

graphic organisers

Visual methods of organising ideas; can extend upon mind-mapping techniques.

mind mapping

A technique that involves quickly generating and linking ideas together; complements brainstorming.

mood boards

Allow designers to communicate the general feeling of a solution; help to establish the creative direction and potential look and feel of a software solution.

sketches and annotations

Fast tools to brainstorm and communicate ideas visually.


Design ideas

design ideas

Conceptual solutions or creative approaches intended to address a specific problem or requirement in a design process.

pseudocode

Code that designs algorithms in a clear, human-readable, language-independent format.


Convergent and divergent thinking

convergent thinking

Involves coming up with a single, well-established answer to a problem; results in design ideas that are based on other, proven ideas.

divergent thinking

Involves exploring many possible solutions using spontaneous, free-flowing techniques; more creative than convergent thinking.


Evaluation criteria

evaluation

An assessment of whether a solution achieves the goals for which it was originally designed; not the same as testing.

evaluation criteria

Rules set out during design that include effectiveness and efficiency criteria; based on the solution's requirements, which were defined during analysis.

effectiveness

Produces the expected result.

effectiveness of a solution

How well the software works to produce the desired result.

efficiency

Economic use of resources with minimum waste.

efficiency of a solution

Whether the result is produced quickly and simply.

usability

Ease of use to achieve specified goals in terms of efficiency, effectiveness and satisfaction.


See also

  • C04 home page — everything else for this criterion
  • Efficiency vs Effectiveness — the full VCAA lists: exactly 3 efficiency factors and 11 effectiveness factors; only the ones this glossary defines appear above
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